<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[&quot;Subroutines&quot; in UIflow?]]></title><description><![CDATA[<p dir="auto">Sorry if this is a dumb question, but I haven't done much programming in Blockly/UIflow. Is there a way to set up some blocks as a subroutine and then call those blocks from another set of blocks? I have some animations that are long and was thinking it should be possible to set those aside and, depending on conditions in the main program, call an animation or other.</p>
<p dir="auto">Thanks!</p>
]]></description><link>https://community.m5stack.com/topic/2792/subroutines-in-uiflow</link><generator>RSS for Node</generator><lastBuildDate>Mon, 09 Mar 2026 00:33:54 GMT</lastBuildDate><atom:link href="https://community.m5stack.com/topic/2792.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 18 Jan 2021 04:34:44 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to &quot;Subroutines&quot; in UIflow? on Thu, 21 Jan 2021 15:32:06 GMT]]></title><description><![CDATA[<p dir="auto">Hello <a class="mention plugin-mentions-user plugin-mentions-a" href="https://community.m5stack.com/uid/6117">@braddo</a></p>
<p dir="auto">there are <code>Functions</code> in UIFlow.</p>
<p dir="auto">Thanks<br />
Felix</p>
]]></description><link>https://community.m5stack.com/post/11915</link><guid isPermaLink="true">https://community.m5stack.com/post/11915</guid><dc:creator><![CDATA[felmue]]></dc:creator><pubDate>Thu, 21 Jan 2021 15:32:06 GMT</pubDate></item></channel></rss>