<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Core2 and M5GFX]]></title><description><![CDATA[<p dir="auto">I'm working on a project that will include a touch user interface. I've already been using the general display functions from within M5Core2.h, but today I found M5GFX?</p>
<p dir="auto">There's isn't much information on Github, so I just wanted to ask, what's the difference from using M5Core2.h vs. M5GFX?</p>
]]></description><link>https://community.m5stack.com/topic/3791/core2-and-m5gfx</link><generator>RSS for Node</generator><lastBuildDate>Sun, 15 Mar 2026 02:37:41 GMT</lastBuildDate><atom:link href="https://community.m5stack.com/topic/3791.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 30 Nov 2021 18:23:02 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Core2 and M5GFX on Mon, 06 Dec 2021 17:19:38 GMT]]></title><description><![CDATA[<p dir="auto">Thanks <a class="mention plugin-mentions-user plugin-mentions-a" href="https://community.m5stack.com/uid/4037">@felmue</a>. Thanks for taking the time to post back :-D... Luckily for me I'm bogged-down in user interface shenanigans (reading/processing/displaying touch inputs) so I've not really had time to look more closely at the library. I'm only a novice (noob) programmer in that I've not done it for over 25 years now LOL</p>
<p dir="auto">But sadly it means it's hard for me to understand the source files sometimes. Which is why it's a shame there isn't any documentation about the library.</p>
<p dir="auto">I'll have another stab at understanding it when I get my touch/UI sorted out a bit better.</p>
<p dir="auto">Thanks, Minxster</p>
]]></description><link>https://community.m5stack.com/post/15734</link><guid isPermaLink="true">https://community.m5stack.com/post/15734</guid><dc:creator><![CDATA[Minxster]]></dc:creator><pubDate>Mon, 06 Dec 2021 17:19:38 GMT</pubDate></item><item><title><![CDATA[Reply to Core2 and M5GFX on Fri, 03 Dec 2021 21:26:19 GMT]]></title><description><![CDATA[<p dir="auto">Hello <a class="mention plugin-mentions-user plugin-mentions-a" href="https://community.m5stack.com/uid/7824">@Minxster</a></p>
<p dir="auto">I haven't looked into either of the two libraries in depth so it's difficult to say which will be more helpful for your particular M5Core2 project. <a class="mention plugin-mentions-user plugin-mentions-a" href="https://community.m5stack.com/uid/457">@Rop</a> was very active for a while but then moved on to non M5Stack related things I guess.</p>
<p dir="auto">That said, in the past M5Stack engineers weren't too busy adding new features (or fixing bugs) in their libraries once a particular piece of software has been out. So I don't expect too much activity in the M5GFX library except maybe small adaptions to support new M5Stack devices which have a screen.</p>
<p dir="auto">Thanks<br />
Felix</p>
]]></description><link>https://community.m5stack.com/post/15713</link><guid isPermaLink="true">https://community.m5stack.com/post/15713</guid><dc:creator><![CDATA[felmue]]></dc:creator><pubDate>Fri, 03 Dec 2021 21:26:19 GMT</pubDate></item><item><title><![CDATA[Reply to Core2 and M5GFX on Fri, 03 Dec 2021 18:38:53 GMT]]></title><description><![CDATA[<p dir="auto">Thanks <a class="mention plugin-mentions-user plugin-mentions-a" href="https://community.m5stack.com/uid/4037">@felmue</a> for posting back on this topic. Would you say it's beneficial to use the newer M5GFX library?</p>
]]></description><link>https://community.m5stack.com/post/15705</link><guid isPermaLink="true">https://community.m5stack.com/post/15705</guid><dc:creator><![CDATA[Minxster]]></dc:creator><pubDate>Fri, 03 Dec 2021 18:38:53 GMT</pubDate></item><item><title><![CDATA[Reply to Core2 and M5GFX on Tue, 30 Nov 2021 21:09:56 GMT]]></title><description><![CDATA[<p dir="auto">Hello <a class="mention plugin-mentions-user plugin-mentions-a" href="https://community.m5stack.com/uid/7824">@Minxster</a></p>
<p dir="auto">a lot of functionality in M5Core2.h has been developed by <a class="mention plugin-mentions-user plugin-mentions-a" href="https://community.m5stack.com/uid/457">@Rop</a> and has then been adopted by M5Stack. The code is a bit older and only covers M5Core2. On the other hand the M5GFX library is more universal, covers all current M5Stack devices and is more recent.</p>
<p dir="auto">Thanks<br />
Felix</p>
]]></description><link>https://community.m5stack.com/post/15669</link><guid isPermaLink="true">https://community.m5stack.com/post/15669</guid><dc:creator><![CDATA[felmue]]></dc:creator><pubDate>Tue, 30 Nov 2021 21:09:56 GMT</pubDate></item></channel></rss>