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    How to scale with display.drawJpg?

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    • H Offline
      HappyUser
      last edited by

      I know this is not completely the right topic.
      Anyway,
      I want to scale my jpg, lets say to half its size. I am trying to understand the syntax, but no luck.
      This is what I use :
      display.drawJpg(JPG_buffer_processed, Append_this_Struct.JPG_size, 0, 0, Append_this_Struct.JPG_width,Append_this_Struct.JPG_height, 1.0f, 0.5f)
      assuming the last two floats are a scale factor.
      But my jpg stays the same size.
      Anyone any idea how to scale my jpg ?
      thanks

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      • ajb2k3A Offline
        ajb2k3
        last edited by

        You are better off scaling the images in GIMP and save the smaller images to the core

        UIFlow, so easy an adult can learn it!
        If I don't know it, be patient!
        I've ether not learned it or am too drunk to remember it!
        Author of the WIP UIFlow Handbook!
        M5Black, Go, Stick, Core2, and so much more it cant be fit in here!

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        • lbuqueL Offline
          lbuque
          last edited by

          @HappyUser 0_1688716312291_95f5de28-9f95-4e3e-933b-5e031b1c1cd1-image.png

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          • H Offline
            HappyUser
            last edited by

            Thanks,
            Indeed,
            This works :
            display.drawJpg(JPG_buffer_processed, Append_this_Struct.JPG_size, 0, 0, Append_this_Struct.JPG_width,Append_this_Struct.JPG_height,0,0,JPEG_DIV_2);

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