How to use "pushToSprite" in Core2
RonaldoDuarte last edited by
Guys, I wasn't able to use "pushToSprite" in my M5Stack Core2. It seems that there's no such function in Core2 LCD library (http://docs.m5stack.com/en/api/core2/lcd_api). When I try to use it in Arduino I'll get the error
'class TFT_eSprite' has no member named 'pushToSprite';
What's the sense of working with Sprites if I cannot push one sprite on top of another?
What could I do to solve such an issue?
Thanks a lot.
wsanders last edited by wsanders
Isn't the method called pushSprite?
On a M5StickC-Plus, I use:
TFT_eSprite sgraph = TFT_eSprite(&M5.Lcd);