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    UIFlow play wav file for Fire?

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    • R
      rodrigob
      last edited by

      I notice that UIFlow has a "play wav file" function for Core2 but not for the Fire controller. Is there a rationale for this?

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      • ajb2k3A
        ajb2k3
        last edited by

        The core2 uses a newer variant of the ESP32 D0WDQ6 then used in the Fire

        UIFlow, so easy an adult can learn it!
        If I don't know it, be patient!
        I've ether not learned it or am too drunk to remember it!
        Author of the WIP UIFlow Handbook!
        M5Black, Go, Stick, Core2, and so much more it cant be fit in here!

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        • E
          Emma_Steven
          last edited by Emma_Steven

          it's possible that this difference is due to the hardware capabilities of the two controllers. The Core2 may have a built-in audio module that allows it to play WAV files, while the Fire controller may not have the necessary hardware to support this feature.

          It's also possible that the developers of UIFlow simply haven't had the time or resources to implement the "play WAV file" function for the Fire controller yet, but it may be added in a future update. You can also check different services provided by us.

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