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    Posts made by SE

    • Wrong App Launching

      Since V1.8x I have been having problems with the wrong app launching. I have 3 apps on a Core2. 1 app is 350K while another is 150K (files size) and a 3rd is rather small. When I select an app and then select "Run" I have to reset the Core otherwise the app never starts. Once reset the new app does not start but the previous app will launch. There are times that I can get the correct app to launch but more times than not there is an issue. It is not the Core I have reflashed it with every version of 1.9x. I have had over 10 Core2 in my hands at various times and all have the same issue. In version 1.8X I was not having this problem.

      In addition when I am loading the larger apps I get an error stating the Upload failed but upon resetting the device the app is there and if it is the only app on the device it launches fine

      Any suggestions would be great.

      Thanks

      Any suggestions?

      posted in UIFlow
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      SE
    • RE: Custom blocks with a variable input

      Hello,
      In case you don't have an answer here is an example of custom block I made for Parsing Text. It will ask for 3 inputs (via variables) and then return a result to a variable

      0_1644545334861_020d3478-9387-4d1f-82d9-f3af909e87b0-image.png

      Don't forget to use the ${} to reference your "Variables" when creating the formulas. It also reminds you when in the block creater.
      0_1644545551259_f6364133-289d-4d73-a3f0-970d1279bd9d-image.png

      This is what it looks like in UIFLOW. Note the 1st three are inputs and "DataResults" is the output. In my UIFLOW example DataParse and DataResults are UIFLOW variables not the same as the Custom Block variables

      0_1644545421783_5569aa80-88c6-4c0e-9803-3c0b28dd4fd0-image.png

      posted in Custom Blocks
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      SE
    • RE: UIFlow Custom Block Maker Missing Components

      0_1643853615990_Custom Block.jpg

      posted in UIFlow
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    • RE: UIFlow Custom Block Maker Missing Components

      Well the image didn't get posted due to a server error. So to clarify all the code on the right is correct everything that I entered on the right is now missing.

      posted in UIFlow
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    • UIFlow Custom Block Maker Missing Components

      I created a custom block and tested it everything worked fine. A few days later I came back to edit a few things and found that the code was still there on the right but the block components did not show up and the code in the block code section did not show as well. Has anyone experienced this and if so how did you resolve it. See the picture I attached I placed red arrows everywhere the components are missing.

      ![0_1643806466556_image_2022-02-02_075426.png](Uploading 100%)

      posted in UIFlow
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    • RE: Upload Code Failed

      Ok, here is what I found even though it said the Upload failed and it hung up on the Core2 saying "Uploading" After I reset the core2 it didn't automatically boot to the app but if I went to the app list on the core2 it was there. I selected it and then selected "Run" and nothing happened so I reset the Core2. After resetting the Core2 it automatically booted the app. I guess I will contact Tech support and ask them what is going on. Hopefully this workaround will help someone else.

      posted in UIFlow
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      SE
    • Upload Code Failed

      I have been using the Core2 for awhile now. So am familiar with "downloading" an app into the core. Today I was expanding an app and it would "Run" just fine for testing. When I went to "download" the app it came back with an error that state "Upload Code Failed". I reflashed the Core2 with an earlier version of firmware same result. Rebooted PC same result. Loaded an earlier version of this app that had about 465 lines of python code and it "downloaded" just fine.

      So, the app in question is now larger at 785 lines of python code, not sure if that has anything to do with it or not. The Core2 will hang with "Uploading" until it is rebooted. I tried a 2nd Core2 same results.

      I am using UIFLOW desktop version V1.7.5 with firmware version V1.7.8

      Any insight into how to resolve this would be greatly appreciated.

      posted in UIFlow
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    • RE: M5StickCPlus No Sound from Internal Buzzer

      @se Ok I found that the buzzer is connected to GPIO2 so used a PWM and am able to get a very low volume tone out if it. So, can someone tell me how to get a usable audio level out of this little buzzer.
      0_1623038288472_image_2021-06-06_235808.png

      Thanks

      posted in M5 Stick/StickC
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    • M5StickCPlus No Sound from Internal Buzzer

      I must be missing something but I cannot seem to get any sound out of CPlus internal buzzer. I'm not sure if the Speaker Commands pertain to the internal buzzer or only the external hat speaker. I am using UIFlow but can do an Execute command if necessary.

      I have been playing with the Core2 for awhile but just got a StickCPlus today so a little clueless regarding it.0_1623037695118_Sound.jpg

      Any suggestions would be greatly appreciated.

      Thanks

      posted in M5 Stick/StickC
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    • RE: Check SD Card Status

      After consulting with M5Stack tech support they indicated the only way to re-mount a card after it has been ejected and re-inserted is to reboot the device.

      posted in UIFlow
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