@dario said in UIFlow 1.6.6:
@jesuslg123 I'm using the version 1.6.6 with both StickC and SticC Plus without any issue
Are you using Bluetooth on StickC with 1.6.6? They mentioned Bluetooth is still not supported
@dario said in UIFlow 1.6.6:
@jesuslg123 I'm using the version 1.6.6 with both StickC and SticC Plus without any issue
Are you using Bluetooth on StickC with 1.6.6? They mentioned Bluetooth is still not supported
Hellos,
That
* BLE bug fix.
mean bluetooth is now supported on UIFlow micropython firmware for M5StickC?
If yes, could you shared a simple sample please?
Thanks
Hello,
I frequently code in Mac OS and I have found that the copy paste feature does not works on the IDE Mac OS version.
It is a known behaviour, will be fixed?
Thank you.
I have created my own wifi GoPro remote controller, that it should work with all the model starting from the GoPro Hero 3+ (some changes may be required). I have tested it with the GoPro Hero 7 Silver but it should also work without any change with the white and black version.
GoPro in the latests version only enable GoPro remote support for the black models, even all of them are capable. As I don't have a black version of the GoPro I created my own controller.
I have used an StickC with the strap and Blockly, but it becoming a mess because of the size of the idea, I would like, some day, port it to Arduino or Python.
Here is the source code and instructions, I really hope you like and contribute!
Is there any official update on this topic? Is bluetooth gonna be supported? Thanks
Hi, thanks for the answer, but this is not actually helping in the issue. I may have explained wrong.
So lets say my idea is having blockly have various screen for the same app to organize the blocks in sections/pages.
Thanks
Hello,
I would like to know if there is plan to allow have programs splited in multiple files on UIFlow Editor, like a real app with clases etc. I have the feeling that the content on the editor grows to quickly and search for things can be difficult. Having multiple files with in the same app could be very helpful.
Thanks,
Jesús.
So, I could workaround this issue after some work and before close and forget this thread here forever, let me share it:
The problem:
UIFlow IDE solution:
No UIFlow IDE solution:
I hope this is useful to someone else, any suggestion is also more than welcome.
Thanks 😄
Just finished to write it down all this and I think I the failed attempt it could work using the execute code block to make the import override and keep using the UIFlow IDE 😱 That this makes sense?
New attempt
I will try it and update you.