@ph0sgene
To create custom buttons using touch coordinates and visual elements (like rectangles or images) in UIFlow 2 for your Paper S3 (SKU: C139), you can follow these steps:
Use Touch Coordinates:
The Paper S3 has a touchscreen, and you can detect touch events by checking the coordinates where the screen is touched.
Example code snippet in MicroPython:import M5
from M5 import Widgets
def on_touch(x, y):
if 100 <= x <= 200 and 100 <= y <= 200: # Define your button area
print("Button pressed!")
M5.begin()
Widgets.fillScreen(0x222222)
label = Widgets.Label("Touch the screen", 50, 50, 1.0, 0xffffff, 0x222222, Widgets.FONTS.DejaVu24)
while True:
if M5.Touch.getTouch():
x, y = M5.Touch.getX(), M5.Touch.getY()
on_touch(x, y)
M5.update()
Visual Elements:
You can draw rectangles or images to represent buttons on the screen.
Example to draw a rectangle as a button:import M5
from M5 import Widgets
M5.begin()
Widgets.fillScreen(0x222222)
button = Widgets.Rectangle(100, 100, 100, 50, 0x00ff00, 0x222222) # Green rectangle
while True:
if M5.Touch.getTouch():
x, y = M5.Touch.getX(), M5.Touch.getY()
if 100 <= x <= 200 and 100 <= y <= 150: # Check if touch is within the rectangle
print("Button pressed!")
M5.update()
Images as Buttons:
You can also use images as buttons by loading an image and checking if the touch coordinates fall within the image bounds.
Additional Notes:
The above examples are simplified. You may need to adjust the coordinates and logic based on your specific requirements.
For more advanced features, refer to the Paper S3 documentation.
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